Tile List
Below you can find the list of all tiles and their energy costs available in the game, as well as the typical environment they can be found in. (Work in progress)
Important: Many tiles appear in different energy variants, especially in special events, some of the higher energy tiles are often used as low energy tiles. One example of this phenomenon is the "flower tile" normally worth 550, which can be encountered in events for 25.
Contents |
Regular tiles
Regular tiles are the primary building blocks of mines (you could compare them to aminoacids in our bodies). Usually they do not offer anything except experience and random number of coins. Sometimes a small number of random materials can be found in them.
Egypt
Picture | Energy Cost | Typical Resource Drops |
---|---|---|
![]() ![]() ![]() ![]() |
5 17 in some Scandi area |
![]() ![]() |
![]() ![]() |
7 | |
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8 | ![]() ![]() |
10 | ||
15 | ||
25 also appear in early Scandi |
** Energy Cost same as Scandi grass with four-leaf Clover in Lucky Oasis
China
Picture | Energy Cost |
---|---|
240 15 in some events | |
280 | |
320 | |
450** | |
550 occassionly drops 45-50x ![]() | |
590 | |
1000 | |
1500 |
** there are some similar tiles in Egypt and early Scandi[normally costs 112] area but costs only 30 energy ..
Atlantis
Picture | Energy Cost |
---|---|
240 - Re-used China tile, found in abundance in the introductory Atlantean mines | |
250 | |
350 - Underwater Sand | |
440 | |
550 | |
580 | |
660 | |
690 | |
770 | |
950 or free Warning - this is just a normal tile, it DOES NOT containt a Black Pearl | |
1800 |
Greece
Picture | Energy Cost | Note |
---|---|---|
500 | ||
750 | ||
800 | ||
850 | ||
2200 | ||
1500 | ||
3000 |
New World
Picture | Energy Cost | Note |
---|---|---|
600 | random materials | |
![]() ![]() |
900 | |
![]() ![]() ![]() |
1150 | |
![]() ![]() |
1750 | |
2000 | ||
![]() |
2150 | |
![]() |
2150 | |
2200 | ||
2400 | ||
![]() ![]() |
3000 | |
3500 | random materials | |
3500 | ||
4000 | ||
4400 | ||
4600 |
Terra
Picture | Energy Cost | Note |
---|---|---|
600 | random materials | |
![]() |
1000 | |
![]() |
1100 | |
![]() |
1400 | |
![]() |
2100 | |
![]() ![]() |
2500 | |
60px | ???? | |
???? | ||
???? | ||
60px | ???? | |
3500 | random materials | |
3500 | ||
4100 | ||
???? | ||
???? |
God tiles
God tiles are pretty much the same as regular tiles, only they are connected to a specific god and occur primarily in locations connected with this god.
Egypt
Picture | God | Energy Cost | Note |
---|---|---|---|
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Anubis | 6 | |
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Isis | 10 | |
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Horus | 13 | |
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Sobek | 16 | |
![]() ![]() |
Bastet | 20 | Occasionally drops ![]() |
![]() ![]() |
Thoth | 24 | |
![]() ![]() |
Maahes | 29 | |
![]() ![]() |
Ptah | 34 | |
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Hathor | 39 | |
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Set | 45 |
Atlantis
Picture | God | Energy Cost | Note |
---|---|---|---|
Gaia | 2600 | Occasionally drops ![]() | |
Kronos | 3200 | Occasionally drops ![]() | |
Mnemosyne | 3800 | Occasionally drops ![]() | |
Atlas | 4400 | Occasionally drops ![]() | |
Hyperion | 5000 | Occasionally drops ![]() |
Greece
New World
Terra
Picture | God | Energy Cost | Note |
---|---|---|---|
60px 60px | Father | ????? | |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
60px 60px | ??? | ????? | Occasionally drops 30px |
Power tiles
'Power tiles' is a traditional term for high energy shiny tiles. In principle, they are optional and usually guard entrance to some additional treasures not required for the completion of the quest. Later on in the game however, we can find examples of power tiles which must be cleared in order to advance in the plot.
Material tiles
Tiles which contain materials are scattered all over the mines in Diggy's Adventure. Most often they are situated away from the main path, so that clearing them is optional and can usually be avoided if anyone chooses to do so. Their costs are usually bigger than corresponding regular tiles of the same level (region/god).
Classic Materials (Atlantean tiles)
Atlantis brings new tiles which contain higher amounts of classic materials.
Picture | Material | Energy Cost |
---|---|---|
Copper ![]() |
200 | |
Coal ![]() |
200 | |
Tin ![]() |
250 | |
Iron ![]() |
300 |
China Materials
Picture | Material | Energy Cost |
---|---|---|
Rice ![]() |
150 | |
Shiitake ![]() |
200 | |
Bamboo ![]() |
420 | |
Shale ![]() |
660 | |
Ancient Scrap Metal ![]() |
900 | |
Ruby (1) ![]() |
9000 | |
Ruby (2) ![]() |
16000 (seen on event) | |
Jadeite ![]() |
10000 |
Atlantean Materials
Picture | Material | Energy Cost |
---|---|---|
Atlantean Seaweed ![]() |
330 | |
Lobster ![]() |
400 | |
Atlantean Marble ![]() |
1100 | |
Volcanic Ore ![]() |
1550 | |
Black Pearl ![]() |
5000 | |
Topaz (1) ![]() |
22000 | |
Topaz (2) ![]() |
40000 (seen on event) |
Classic Materials (Greek tiles)
Picture | Material | Energy Cost |
---|---|---|
Rocks Drops 65x-80x ![]() |
2000 | |
Barrils Lumber ![]() Other random materials |
2200 |
Greek Materials
Picture | Material | Energy Cost |
---|---|---|
![]() ![]() |
Olive ![]() |
400 |
Feta ![]() |
500 | |
Lemon ![]() |
700 | |
Octopus ![]() |
1000 | |
Cedar Wood ![]() |
1250 | |
Adamantine ![]() |
1800 | |
Sapphire (1) ![]() |
33000 | |
Sapphire (2) ![]() |
60000 (seen on event) |
New World Materials
Picture | Material | Energy Cost |
---|---|---|
Maize ![]() |
650 | |
Papaya![]() |
750 | |
Chilli ![]() |
1000 | |
Piranha![]() |
1400 | |
Mahogany ![]() |
1800 | |
Silver ![]() |
2500 | |
Obsidian ![]() |
25000 | |
Diamond ![]() |
50000 |
Terra Materials
Picture | Material | Energy Cost |
---|---|---|
Mint ![]() |
750 | |
Walnut ![]() |
900 | |
Sweet Potato ![]() |
1150 | |
Big Fish![]() |
1650 | |
Alder ![]() |
2100 | |
Gneiss ![]() |
2900 | |
Chromite Ore ![]() |
2900 | |
Black Opal ![]() |
57500 |
Secret Passage tiles
Some tiles in the walls are clickable and a player can go into a secret passage through them. They usually look a bit different than the other parts of the wall.
Picture | Energy Cost |
---|---|
40(brown) 70(blue) | |
100(grey) 35(beige) | |
300 (+other) | |
500 | |
1500 (or 80 rarely) | |
5000 (or 10000, 15000) | |
7500 |
Food tiles
Some tiles (usually portrayed as food) grant more energy after being dug than they cost. Be careful, these are quite rare and they often use the same graphics as some normal tiles - like berry tiles.
Picture | Energy Cost |
---|---|
5 | |
5 | |
5 | |
5 | |
5 |
There are also tiles found in mines that provide instant food. At this stage, there are only 3 such types of tiles in the main game. Many events have tiles that produce food that is not used in kitchen recipes but are available in Inventory: Consumables to eat for energy straight away. These can be seen under their respective Events.
Tile | Edible Food Item | Cost to dig | Energy given | ![]() |
---|---|---|---|---|
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Watermelon ![]() |
5 | 20 | EG |
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Feta ![]() |
500 | 5000 | GR |
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Papaya ![]() |
750 | 7500 | NW |
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Walnut ![]() |
900 | 9000 | TE |
Dragon Scale tiles (China)
Dragon scale tiles are found in China, there are 5 tiles corresponding to each dragon. These tiles are immensly expensive in energy and upon clearing them, award dragon scales. Player who collects 5 dragon scales can purchase a luxury regeneration speed item. For the information which mines contain dragon scale tiles, see the "Mines" section of the wiki.
Picture | Dragon | Energy Cost | Objective |
---|---|---|---|
Dragon of Wood | 30 000 | Regeneration | |
Dragon of Earth | 35 000 | Regeneration | |
Dragon of Water | 40 000 | Regeneration | |
Dragon of Fire | 45 000 | Regeneration | |
Dragon of Metal | 50 000 | Regeneration |
Hair tiles (Atlantis)
Hair tiles are found in Atlantis. God hair is used to buy great items from the shop.
Picture | God | Energy Cost | Objective |
---|---|---|---|
Gaia | 55 000 | Mixed | |
Kronos | 60 000 | Mixed | |
Mnemosyne | 65 000 | Mixed | |
Atlas | 70 000 | Mixed | |
Hyperion | 75 000 | Mixed |
Shield tiles (Greece)
Shield tiles are found in Greece. God shields are used to buy great items from the shop.
Picture | God | Energy Cost | Objective |
---|---|---|---|
Zeus | 80,000 | Regeneration | |
Hera | 85,000 | Capacity | |
Aphrodite | 90,000 | Regeneration | |
Hephaestus | 95,000 | Capacity | |
Poseidon | 100,000 | Regeneration | |
Ares | 105,000 | Capacity | |
Athena | 110,000 | Regeneration | |
Dionysus | 115,000 | Capacity | |
Apollo | 120,000 | Regeneration | |
Hades | 125,000 | Capacity |
Feather tiles (New World)
Feather tiles are found in New World. God feathers are used to buy great items from the shop.
Picture | God | Energy Cost | Objective |
---|---|---|---|
Tlaloc | 140,000 | Regeneration | |
Quetzalcoatl | 150,000 | Capacity | |
Tezcatlipoca | 160,000 | Regeneration | |
Huitzipochtli | 170,000 | Capacity | |
Viracocha | 180,000 | Regeneration | |
Mamaquilla | 190,000 | Capacity | |
Inti | 200,000 | Regeneration | |
Pawatun | 210,000 | Capacity | |
Ixchel | 220,000 | Regeneration | |
AhPuch | 230,000 | Capacity |
Boulders
Boulders which require energy to be moved are a new mechanic introduced in China. Each move of the boulder requires an amount of energy which is written on it. The boulders DO NOT award experience, for this reason we can often find experience chests in their vicinity as compensation.
Energy per 1 move |
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Tile Modifications
A feature which was added long after the introduction of the game, is the tile modification. Tiles are modified in various ways to include bonus materials, experience or coins. Modifications are usually present in tiles which do not normally feature materials. They retain their original energy cost.
Picture | Description |
---|---|
Stars signify that the tile awards bonus experience | |
Additional Coins available in the tile | |
Additional Lumber available in the tile |
Zero energy cost tiles
Atlantis
Picture | Energy Cost |
---|---|
free (very rare) |
New World
Picture | Energy Cost |
---|---|
free | |
free |
Terra
Picture | Energy Cost |
---|---|
free | |
free |
Locations of Power Tiles
EGYPT
REPEATABLE
- Cache: 1 blue + 1 red
- Feline Treasury: 1 green + 1 purple
- Stony Landslide: 1 red + 2 green
- Tutankhamen Treasury: 1 green
- Pyramid of Eternal Knowledge: 3 red, 4 purple, 4 green
MAIN
- Pen-stock: 1 red
- Endangered Oasis: 1 red
- Jolly Tavern: 1 red
- Machine Room: 1 red
- Wedding Lounge: 1 red
FATHER
- Solomon's Mine: 1 green, 2 purple, 1 red
ANUBIS
- Sewers: 1 green
ISIS
HORUS
SOBEK
- Sharptooth Sewers: 2 green
- Watchmen Guild: 1 green
BASTET
- Angler's Warehouse: 1 green
- Bubastis Temple: 1 purple
- Empty Tomb: 1 purple
- Feline Lair: 1 green
- Granary: 1 green
THOTH
- Palace of Justice: 1 purple
- Oasis of Knowledge: 1 purple
- Old Catacombs: 1 purple
- Merchant's House: 1 purple
- Ruler's Treasury: 2 green
MAAHES
- Shrine of Maahes: 1 red
- Armory of Lesser Gods: 1 red
- Lair of the Great Beast: 1 red
- Priestess' Gardenhouse: 1 red
PTAH
- Abandoned Market: 1 red
- Low Quality Marble Mine: 1 red
- Oliver's Wand Store: 1 red
HATHOR
- Palace of Dendera: 1 red
- Shrine of Hathor: 1 red
- Dance School: 1 red
SET
- Shrine of Set: 1 red
- House of Horrors: 1 red
- Wasteland of Winds: 1 red
- Armoury of Agony: 1 red
- Vault of Guardians: 1 green, 1 purple, 1 red, 1 blue
- Desert Scar: 2 red
- Rivers of Babylon: 1 red
SCANDINAVIA
REPEATABLE
- Hard Rock Cavern: green x 5, purple x 8, red x 5, blue x 2, 1 amy 2.000, 1 amy 3.500
- Vault of Lost Treasure: 1 green (only in one version)
MAIN
- Robot's Crater: 1 red
- Dangerous Shelter: 1 blue
- Hill of the Fallen: 1 blue
THOR
- Loggi Feast Hall: 1 blue
SKADI
- Abandoned Sportservice: 1 blue
- Garoton Village: 1 blue
LOKI
- Hall of Power and Steel: to get the sword 2.700
- Chamber of Chances: 1 green, 1 purple, 1 red
- Fjordheim Canteen: 2 purple, 4 red, 2 blue, 1 green, 1 purple, 1 red, 1 blue to get the treasure part
- Loki's Language Institute: 2 blue
- Dwarven Tunnels: 1 green, 1 purple, 1 red
- Frozen Land: 1 teal
FREYA
- Dorxter's Laboratory: 1 blue, red x 2, 1 purple, 1 green
- Frozen Gardens: 1 blue
- Teeny Tiny Mine: 1 blue
NJORD
- Water Cave: 1 blue
- Jotunheim Outskirts: 1 blue lev 3 (treasure part), 1 blue
FRIGGA
- Backwater Woods: 1 blue
HEIMDALL
- Icy Asylum: 1 blue
- Himinbjorg: 1 teal
HEL
- Neglected Cemetery: 1 teal
- Healthy Village: 1 teal
- Hunger Valley: 1 teal
- Odin's Prison: 1 teal
ODIN
- Fjordheim Crypt: 1 teal
- Trickster's Trap: 1 purple, 2 red
- Jormungandr Frozen Baths: 1 blue, 1 teal
- Alfheim: 14 purple
- Jotunheim: 16 blue
CHINA
REPEATABLE
- Ruby Rubble: 9 green, 17 purple, 5 blue, 2 teal
FIRE DRAGON
- Fire Caves: 6 blue, 3 teal
ATLANTIS
GAIA
- Nereid Palace: 3 teal