The shop's 'Extras' tab sells an assortment of useful tools.
Golem[]
Allows Diggy to move draggable stones over more tiles in just one click!
Cost | |
---|---|
level 5 | 200 |
level20 | 100 |
- Buy this with copper as soon as possible.
Before buying the golem:
After buying the golem:
Professor's Switch System[]
Enables you to have 2 underground Camp-setups with a different time required to fully fill.
Cost | |
---|---|
level 27 | 250 |
- Details on the Professor's Switch System Page
Last Tile Finder[]
Missing the last 10 tiles or less in a location? This Tool will help you find them!
The Last Tile Finder (LTF) is a reusable tool that helps you find the last 1-10 tiles in a mine.
It works anywhere except repeatable mines, but only when there are 10 or fewer tiles remaining.
Buying the LTF[]
The LTF is sold in the 'Extras' tab of the shop.
Once bought, it's available permanently (but needs time to recharge after use).
Cost | |
---|---|
level 30 | 250 |
level 50 | 50,000 |
Using the LTF[]
Whenever you are in a non-repeatable mine, the LTF button is visible in the corner of the screen.
- On the mobile version the button is in the bottom-right corner:
- On the computer version it can be found in the top-left corner:
Clicking the button opens a dialog which will either tell you there are too many tiles left, display the recharge options, or let you activate the LTF.
Once activated, a golden trail will run from Diggy towards the first detected tile, or a door that leads to tiles. When you go through a door (or if you lose sight of the trail), click the LTF button again to show the trail again. The LTF will stay active in that mine until it is cleared. Recharging takes 24 hours from the moment the LTF is activated, and it can be active in multiple mines at once - there's no need to rush to clear them.
Recharge options: This dialog shows the time remaining to recharge normally. To recharge instantly, you can either pay 30 or watch an ad (limit one ad per day, ads refresh at midnight UTC).
LTF Troubleshooting[]
Some maps, especially those with looped paths, can confuse the LTF. If it's sending you in circles from door to door, the workaround is to visit each screen of the mine, running the LTF each time - if it leads to a door ignore it and go to the next screen. Eventually you'll be on a screen where it can lead you to tiles. To make sure you visit all the screens, check the wiki's maps for that mine.
If the last tile is somewhere inaccessible, the LTF might not work, or might direct you straight through the obstacle. Try to clear a path by moving stones, pulling levers etc.
Passive Effects[]
How do Passive Effects Work[]
There are currently two types of the Passive Effects
If the Experience Passive Effect is purchased you get a chance to receive double experience from the tiles that you are digging. The chance increases with each level. When you enter a mine first time the percentage of tiles will be set to double XP at random. When active this is indicated with a yellow "Bonus" special effect in the mine. In effect leveling you up faster.
If the Energetic Passive Effect is purchased you have a chance to get back the energy from the tile that you have just dug out. The chance to get the energy back increases with each level. When you enter a mine first time the percentage of tiles will be set to give back energy at random. In effect it improves your energy production by the percentage in the long run. When active this is indicated with a green "Bonus" special effect in the mine.
EXPERIENCE BOOSTER | ||
Level | Gems | Chance % |
---|---|---|
1 | 200 | 1 |
2 | 207 | 2 |
3 | 214 | 3 |
4 | 221 | 4 |
5 | 228 | 5 |
6 | 235 | 6 |
7 | 242 | 7 |
8 | 250 | 8 |
9 | 250 | 9 |
10 | 250 | 10 |
Total gems: | 2297 |
ENERGY SAVER | ||
Level | Gems | Chance % |
---|---|---|
1 | 200 | 0,25 |
2 | 215 | 0,5 |
3 | 230 | 0,75 |
4 | 245 | 1 |
5 | 260 | 1,25 |
6 | 275 | 1,5 |
7 | 300 | 1,75 |
8 | 300 | 2 |
9 | 300 | 2,25 |
10 | 300 | 2,5 |
Total gems: | 2625 |
- If you have to choose then buy the Energy Booster first as it, in effect, gives you 2,5% improvement over all your equipment over all the years and equipment bought during those years.
Current level[]
You will always see the next level of the Passive Effect, not the current one (except for the last level).
example: If you see level 4 in the shop, you are currently level 3
One-Click Children[]
Only available on the computer version.
Collect all godchildren from a neighbor's camp in one click instead of 5.
Cost | |
---|---|
level 12 | 95 |
level 39 | 220 7000 |
Speed Potion[]
Speed Potions can be obtained from regional achievements and event achievements, some quest rewards, event final rewards, daily rewards, shop, some offers, some event/main-story mine and some old event's repeatable.
(1H) Speed Potions can be obtained only from Egypt story mine (Total 3 in Egypt story mine) and shop.
(72H) Speed Potions can be obtained only from regional achievements and shop.
If you use multiple speed potions, they will be stacked (using 2x a 4 hour potion results in 8 hours speed).
Usable | Name | Shop Price |
---|---|---|
(1H) Speed Potion | 20 | |
(4H) Speed Potion | - | |
(8H) Speed Potion | - | |
(24H) Speed Potion | - | |
(72H) Speed Potion | 40 | |
(168H) Speed Potion | 75 | |
(?H) Speed Potion | - |
Windmills[]
is available only in Web version. It can be obtained from gift and can be sell for 50.
More information about Windmills on the Energy Regeneration page
Windmill Upgrades[]
Only available on the computer version.
Holland System[]
Upgrades the maximum number of windmills from 5 to 8.
Cost | |
---|---|
level 25 | 120 |
level 40 | 80 8000 |
Rotor Enhancer[]
Increases the energy gained from 8 to 22 per hour, per windmill. 15 levels total.