Pillars are decorations that give a one time Experience boost
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General
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Pillars are decorations that give a one time Experience boost which in turn helps you level-up (faster).
You buy them with surplus materials in the shop - decorations (use filter:pillars)
Using pillars timed smartly can help you enormously. With the bonus energy of the level-up you can dig more.
Mega Pillars are 10x regular pillars. Currently only Egyptian Megapillars exist. All ratios stay the same. Pillars are decoration and therefore only available on the computer versions of the game. There will not be Terra pillars. Caravans have taken over the function.
Pillars (and other decorations) provide a one time experience bonus.
You can not get the materials back after converting them, so make sure you want to do it (have you purchased all the capacity carts available to you?).
In other words, you are trading a set amount of goods, for a set amount of experience.
Afterwards pillars can be sold for coins.
Pillars are "Large" decorations. There is a limit of 10 "Large" decorations at a time in a players camp. Players must sell or store their pillars or other "Large" decorations if they reach this limit in order to buy more. Make sure your decoration lock is off.
If your only focus is the experience, smelting bronze bars is a better deal than iron bars, so if you have a lot of all the materials, always start with the bronze bars. Move to iron bars only when you use up all your bronze bar materials.
For players below level 100 there are a few other (limited) options
To purchase pillars a player needs to be at least:
Level 100 for Egyptian Pillars
Level 125 for Scandinavian Pillars
Level 150 for Chinese Pillars
Level 175 for Atlantean Pillars
Level 200 for Greek Pillars
Level 225 for New World Pillars
Level 300 and Atlantis region for Egyptian Megapillars
Pillars
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Egyptian materials
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(Required Level: 100)
PILLAR
COST
XP
XP/unit
SELL
Iron Pillar
1,000
1,450,000
1,450
15,000
Bronze Pillar
1,000
1,000,000
1,000
10,000
Golden Coin Pillar
1,000,000
1,000,000
1
10,000
Iron Ore Pillar
2,000
380,000
190
3,800
Tin Pillar
2,000
300,000
150
3,000
Coal Pillar
4,000
300,000
75
3,000
Stone Pillar
4,000
200,000
50
2,000
Herb Pillar
2,500
150,000
60
1,500
Vegetable Root Pillar
2,500
150,000
60
1,500
Mushroom Pillar
5,000
150,000
30
1,500
Fish Pillar
500
130,000
260
1,300
Copper Pillar
2,000
120,000
60
1,200
Wooden Pillar
4,000
120,000
30
1,200
Apple Pillar
5,000
100,000
20
1,000
Berry Pillar
5,000
100,000
20
1,000
(Required: level 300 and Atlantis region)
PILLAR
COST
XP
XP/unit
SELL
Iron MegaPillar
10,000
14,500,000
1,450
150,000
Bronze MegaPillar
10,000
10,000,000
1,000
100,000
Golden Coin MegaPillar
10,000,000
10,000,000
1
100,000
Iron Ore MegaPillar
20,000
3,800,000
190
30,800
Tin MegaPillar
20,000
3,000,000
150
30,000
Coal MegaPillar
40,000
3,000,000
75
30,000
Stone MegaPillar
40,000
2,000,000
50
20,000
Herb MegaPillar
25,000
1,500,000
60
15,000
Vegetable Root MegaPillar
25,000
1,500,000
60
15,000
Mushroom MegaPillar
50,000
1,500,000
30
15,000
Fish MegaPillar
5,000
1,300,000
260
10,300
Copper MegaPillar
20,000
1,200,000
60
12,000
Wooden MegaPillar
40,000
1,200,000
30
12,000
Apple MegaPillar
50,000
1,000,000
20
10,000
Berry MegaPillar
50,000
1,000,000
20
10,000
Scandinavian Materials
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(Required Level: 125)
PILLAR
COST
XP
XP/unit
SELL
Amethyst Pillar
350
14,000,000
40,000
113,000
Dill Pillar
5,000
850,000
170
6,900
Cod Fish Pillar
500
450,000
900
3,600
Chinese Materials
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(Required Level: 150)
PILLAR
COST
XP
XP/unit
SELL
Ruby Pillar
350
35,000,000
100,000
250,000
Dragon Ingot Pillar
1000
16,500,000
16,500
118,000
Scrap Metal Pillar
2,000
4,200,000
2,100
30,000
Shale Pillar
4,000
2,840,000
710
20,000
Bamboo Pillar
4,000
2,720,000
680
19,000
Shiitake Pillar
2,500
1,250,000
500
8,900
Eel Pillar
500
800,000
1,600
5,700
Rice Pillar
5,000
400,000
80
2,900
Atlantean Materials
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(Required Level: 175)
PILLAR
COST
XP
XP/unit
SELL
Topaz Pillar
350
52,500,000
150,000
348,000
Pearl Pillar
350
42,000,000
120,000
278,000
Orichalcum Pillar
1,000
25,000,000
25,000
166,000
Marble Pillar
4,000
7,200,000
1,800
48,000
Volcanic Ore Pillar
2,000
7,000,000
3,500
46,000
Lobster Pillar
2,500
7,000,000
2,800
46,000
Seaweed Pillar
5,000
6,000,000
1,200
40,000
Greek Materials
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(Required Level: 200)
PILLAR
COST
XP
XP/unit
SELL
Sapphire Pillar
350
63,000,000
180,000
394,000
Adamantine Steel Pillar
1000
55,000,000
55,000
313,000
Cedar Wood Pillar
4000
11,400,000
2,850
71,000
Adamantine Ore Pillar
2,000
10,300,000
5,150
64,000
Lemon Pillar
2,500
4,150,000
1,660
26,000
Olive Pillar
5,000
3,750,000
750
23,000
Octopus Pillar
500
2,500,000
5,000
16,000
New World Materials
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(Required Level: 225)
PILLAR
COST
XP
XP/unit
SELL
Amazonium Pillar
1000
250,000,000
250,000
1,470,000
Diamond Pillar
350
70,000,000
200,000
410,000
Electrum Pillar
1000
70,000,000
70,000
410,000
Mahogany Pillar
4,000
16,800,000
4,200
90,000
Silver Pillar
2000
12,000,000
6,000
70,000
Corn Pillar
5,000
6,400,000
1,280
30,000
Chilli Pillar
2,500
6,225,000
2,490
30,000
Piranha Pillar
500
3,550,000
7,100
20,000
Terra Materials
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No Terra Pillars will be released. Caravans have now taken over that function. For practical purposes "virtual" values are listed here.
PILLAR
COST
XP
XP/unit
SELL
Superchromium Pillar
1,000
240,000,000
240,000
1,400,000
Black Opal
350
77,000,000
220,000
450,000
Gneiss Pillar
4,000
18,000,000
4,500
105,000
Alder Pillar
4,000
17,600,000
4,400
90,000
Chromite ore Pillar
2,000
12,500,000
6,250
70,000
Sweet Potato Pillar
3,000
7,900,000
2,633.33
46,000
Mint Pillar
5,000
7,000,000
1,400
41,000
Big Fish Pillar
500
3,800,000
7,600
22,000
Decorations used for material conversion[]
Name
Experience awarded
Cost
XP per unit
Note
Sell Price
Tree in the air
8,000
500
16.00 exp : 1 lumber
Requires Jungle Theme
310
Stones in the air
6,300
400
15.75 exp : 1 stone
Requires Jungle Theme
330
Ice Cream Cart
2,350
15
156.67 exp : 1 iron
Requires Candyland Theme
225
Converting coins into experience[]
Sending your caravan for apples and purchasing Apple Pillars with them is the best way of exchanging your coins into experience. Of course converting coins that way will take significantly longer. It is best to combine with Golden Pillars and "Experience Caravans".
Name
Time (!)
Cost
Experience
Material/Experience Ratio
Lvl
Note
Experience Caravan
12 hours
4000
5000
1 coin buys 1.25 experience points
-
Only a limited amount of money can be converted in a given time period using this method
The problem is however, that large sums of coins cannot be converted instantly using them. Furthermore, it is now highly likely that a player will be gaining coins faster than the caravan can use them up, that's where the decorations come into play. Here are the best decorations to buy for this purpose. A full list of decorations that convert coins into Experience can be found Here
Name
Cost
Sell Price
Experience
Material/Experience Ratio
Lvl
Note
Chinese Pagoda
1,000,000
10,000
1,000,000
1 coin buys 1.01 experience points
150
This method requires the player to possess 1 million coins. No smaller amounts may be converted.
Viking Vessel
1,000,000
10,000
1,000,000
1 coin buys 1.01 experience points
100
This method requires the player to possess 1 million coins. No smaller amounts may be converted.
Golden Coins Pillar
1,000,000
10,000
1,000,000
1 coin buys 1.01 experience points
100
This method requires the player to possess 1 million coins. No smaller amounts may be converted.
Abu Simbel
1,000,000
10,000
1,000,000
1 coin buys 1.01 experience points
80
This method requires the player to possess 1 million coins. No smaller amounts may be converted.
Linda's Lolipops
3200
130
2300
1 coin buys 0.75 experience points
52
This method requires "Candy-Land" theme.
Jungle Pyramid
18900
900
13500
1 coin buys 0.75 experience point
60
This method requires "Jungle" theme.
Mighty Micky
1100
100
500
1 coin buys 0.5 experience points
55
This decoration provides the best ratio out of the decorations which are easy to buy, apart from the level there are no other requirements.
To conclude this part, it has to be noted that it would be in the players' best interest to confine themselves to only two ways of converting coins into experience, namely, the caravan option and the decoration Abu-Simbelor the decoration Coin Pillar. In exceptional cases in which you decide you want to level faster, the other three decorations are listed above, choose the one that is available to you.