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Repeatables minesRep NW diggy


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Piranha Bay[]

Unlocks during the quest New World Resources, level: Adjacent Jungle (4th main map)
Cooldown: 12 hours or 10Mat002 Clearance Bonus: 2,250Sys001
Version Chance Tiles Energy Cost Materials
Piranha Bay 40% 18 24,800Nrg 0-288Mat001 3Mat011 6Mat265
Piranha Bay 10% 34 44,950Nrg 0-504Mat001 5Mat011 3Mat098 1Mat146 12Mat265
Piranha Bay 40% 19 22,950Nrg 0-312Mat001 3Mat011 6Mat265
Piranha Bay 10% 21 25,550Nrg 0-264Mat001 5Mat011 3Mat098 2Mat195 1Mat196 12Mat265
Long Term Average
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XP/Energy Pillar XP Total XP Energy Cost Average Materials
3.13
Mat001(152)
Mat011(204)
Mat098(960)
Mat146(280)
Mat195(332)
Mat196(500)
Mat265(51,120)
   53,548
Nrg(26,150)
Sys001(2,250)
Crown(53,548)
  81,948
26,150Nrg 152.3Mat001 3.4Mat011 0.6Mat098 0.1Mat146 0.2Mat195 0.1Mat196 7.2Mat265
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Silver Mines[]

Unlocks during the quest New World Resources, level: Adjacent Jungle (4th main map)
Cooldown: 12 hours or 10Mat002 Clearance Bonus: 5,500Sys001
Version Chance Tiles Energy Cost Materials
Silver Mines 40% 26 45,150Nrg 0-600Mat001 8Mat009 5Mat147 2Mat148 10Mat267
Silver Mines 40% 29 50,700Nrg 0-672Mat001 10Mat009 5Mat147 2Mat148 15Mat267
Silver Mines 15% 47 90,250Nrg 0-1,104Mat001 12Mat009 2Mat148 2Mat198 20Mat267
Silver Mines 5% 23 41,200Nrg 0-504Mat001 15Mat009 5Mat148 3Mat198 18Mat267
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
3.97
Mat001(336)
Mat009(731)
Mat147(14,000)
Mat148(53,750)
Mat198(2,318)
Mat267(83,400)
   154,535
Nrg(53,938)
Sys001(5,500)
Crown(154,535)
  213,973
53,938Nrg 336.3Mat001 9.8Mat009 4Mat147 2.2Mat148 0.5Mat198 13.9Mat267
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Mahogany Grove[]

Unlocks during the quest New World Resources, level: Adjacent Jungle (4th main map)
Cooldown: 12 hours or 10Mat002 Clearance Bonus: 5,000Sys001
Version Chance Tiles Energy Cost Materials
Mahogany Grove 40% 31 45,400Nrg 0-744Mat001 15Mat266
Mahogany Grove 5% 28 45,200Nrg 0-672Mat001 30Mat266 7,200Sys001
Mahogany Grove 40% 31 50,350Nrg 0-744Mat001 18Mat266 7,200Sys001
Mahogany Grove 15% 57 90,700Nrg 0-1,368Mat001 33Mat266 12,600Sys001
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
2.72
Mat001(401)
Mat266(82,530)
  82,931
Nrg(54,165)
Sys001(5,000 + 5,130)
Crown(82,931)
   147,226
54,165Nrg 401Mat001 19.7Mat266 5,130Sys001
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Corn Field[]

Unlocks during the quest Corn Harvest, level: Adjacent Plains (6th main map)
Cooldown: 12 hours or 10Mat002 Clearance Bonus: 1,500Sys001
Version Chance Tiles Energy Cost Materials
Corn Field 40% 24 16,150Nrg 300-592Mat001 3Mat021 3Mat030 18Mat271
Corn Field 40% 24 16,000Nrg 300-568Mat001 3Mat021 3Mat031 18Mat271
Corn Field 10% 24 16,950Nrg 300-496Mat001 4Mat021 4Mat030 5Mat031 36Mat271
Corn Field 10% 37 32,400Nrg 0-288Mat001 5Mat021 5Mat030 5Mat031 36Mat271
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
2.67
Mat001(403)
Mat021(198)
Mat271(27,648)
   28,249
Nrg(17,795)
Sys001(1,500)
Crown(28,249)
  47,544
17,795Nrg 402.7Mat001 3.3Mat021 2.1Mat030 2.2Mat031 21.6Mat271
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Chilli Plantation[]

Unlocks during the quest Some Like it Spicy, level: Adjacent Plains (6th main map)
Cooldown: 12 hours or 10Mat002 Clearance Bonus: 1,800Sys001
Version Chance Tiles Energy Cost Materials
Chilli Plantation 40% 21 18,400Nrg 300-592Mat001 3Mat021 4Mat030 12Mat272
Chilli Plantation 40% 18 18,050Nrg 300-568Mat001 3Mat021 4Mat030 12Mat272
Chilli Plantation 10% 35 36,250Nrg 300-760Mat001 4Mat021 5Mat030 4Mat031 24Mat272
Chilli Plantation 10% 19 18,000Nrg 300-400Mat001 5Mat021 5Mat030 5Mat031 24Mat272
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
2.91
Mat001(437)
Mat021(198)
Mat272(35,856)
   36,491
Nrg(20,005)
Sys001(1,800)
Crown(36,491)
  58,296
20,005Nrg 436.5Mat001 3.3Mat021 4.2Mat030 0.9Mat031 14.4Mat272
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Diamond Mines[]

Unlocks during the quest Diamonds Are Forever, level: Adjacent Plains (6th main map)
Cooldown: 23 hours or 25Mat002 Clearance Bonus: 20,000Sys001
Version Chance Tiles Energy Cost Materials
Diamond Mines 100% 41 100,350Nrg 3,400-5,216Mat001 2Mat002 1-2Mat199 1Mat235
4Mat266 1Mat268 40,500Sys001
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
7.12
Mat001(4,292)
Mat199(82,500)
Mat235(200,000)
Mat266(16,800)
Mat268(250,000)
   553,592
Nrg(100,350)
Sys001(20,000 + 40,500)
Crown(553,592)
  714,442
100,350Nrg 4,292.3Mat001 2Mat002 1.5Mat199 1Mat235 4Mat266 1Mat268 40,500 Sys001
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Golden Ruins[]

Unlocks during the quest New World Resources, level: Adjacent Plains (6th main map)
Cooldown: 23 hours or 10Mat002 Clearance Bonus: 8,000Sys001
Version Chance Tiles Energy Cost Materials
New World Golden Ruins 15% 63 130,000E 70,487Mat001 1Mat002 10Mat003 8Mat008 12Mat009
New World Golden Ruins 15% 58 69,900E 45,725Mat001 8Mat003 6Mat008 8Mat009
New World Golden Ruins 70% 51 75,000E 39,637Mat001 4Mat003 5Mat008 5Mat009
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
1.75
Mat001(45,177)
Mat003(330)
Mat008(8,120)
Mat009(488)
   54,116
E(82,485)
X(8,000)
Crown(54,116)
  144,601
82,485E 45,177Mat001 0.2Mat0025.5Mat003 5.6Mat008 6.5Mat009
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New World Library[]

Unlocks during the quest Inti's Golden Statues, level: Inti's Shrine (9th Inti map)
Cooldown: 23 hours or 10Mat002 Clearance Bonus: 13,000Sys001
Version Chance Tiles Energy Cost Materials
New World Library 70% 23 62,000Nrg 184.6Mat001 250,000Sys001
New World Library 30% 21 62,000Nrg 184.6Mat001 280,000Sys001
Long Term Average
Show/Hide Details
XP/Energy Pillar XP Total XP Energy Cost Average Materials
5.39
Mat001(185)
   185
Nrg(62,000)
Sys001(13,000 + 259,000)
Crown(185)
  334,185
62,000Nrg 184.6Mat001 259,000 Sys001
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Shrine of Fortune[]

Unlocks during the quest New World Resources, level: Adjacent Plains (6th main map)
Cooldown: 168 hours or 25Mat002 Clearance Bonus: 40,000Sys001
Version Chance Tiles Energy Cost Materials
Shrine of Fortune 100% 17 0Nrg
17Tok0032
Mat001 Mat009 Mat011 Mat021 Mat147 Mat148 Mat195 Mat198 Mat199 Mat265 Mat266 Mat267 Mat268 Mat269 Mat271 Mat272
In this location you can exchange Green Rings into materials. The amount of materials will rise together with player's level. See more detailed information here Green Rings
Amount =(Level * Value * Multiplier) + Value
Material Values Range Multiplier
Mat001 600-700 0.1
Mat001 800-1000 0.1
Mat001 1200-1400 0.1
Mat147 6 0.04
Mat198 5 0.04
Mat267 3-4 0.04
Mat267 4-5 0.04
Mat266 3-4 0.05
Mat266 4-5 0.05
Mat195 Mat011 Mat021 4-6Mat195 9-11Mat011 9-11Mat021 0.06Mat195 0.1Mat011 0.1Mat021
Mat271 5-6 0.1
Mat272 5-6 0.07
Mat265 Mat009 2-3Mat265 5-6Mat009 0.05Mat265 0.1Mat009
Mat148 Mat009 4-5Mat148 6-7Mat009 0.02Mat148 0.1Mat009
Mat199 Mat009 3-4Mat199 6-7Mat009 0.02Mat199 0.1Mat009
Mat268 1 0.02
Mat269 2 0.02
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